Towards Procedural Quest Generation: A Structural Analysis of RPG Quests
نویسندگان
چکیده
An analysis of several role playing games indicates that player quests share common elements, and that these quests may be abstractly represented using a small expressive language. One benefit of this representation is that it can guide procedural content generation by allowing quests to be generated using this abstraction, and then later converting them into a concrete form within a game’s domain.
منابع مشابه
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تاریخ انتشار 2010